Skip to content

Indie Boards & Cards

  • $59.99

    Aeon`s End DBG

    Indie Boards & Cards
    The survivors of a long-ago invasion have taken refuge in the forgotten underground city of Gravehold. There, the desperate remnants of society have learned that the energy of the very breaches the beings use to attack them can be repurposed through various gems, transforming the malign energies within into beneficial spells and weapons to aid their last line of defense: the breach mages. In Aeon`s End, a cooperative game that explores the deckbuilding genre with a number of innovative mechanisms, players struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, their collective wits! Indie Boards and Cards mandates their products only be sold in your brick & mortar store, or through a website you own.
    Sold out
  • $99.99

    Aeon`s End DBG: Legacy

    Indie Boards & Cards
    As a young apprentice, you grew up to stories of the breach mages. Brama, the teacher, wisest of the mages. Dezmodia, the prodigy, master of great magic. Mist, the stoic leader and tactical genius. Malastar, the magical craftsman. Rebellious, powerful, and reckless perfectly sum up Xaxos. These mages are your heroes and tomorrow, after your ordeal, you will join their ranks.
    Sold out
  • $19.99

    Aeon`s End DBG: Return to Gravehold

    Indie Boards & Cards
    After developing magic to breathe underwater, Gygar leads a team of mages to explore the sunken ruins of Gravehold. There, he finds an abandoned girl who has learned to fend for herself, and a familiar face who has come to terms with his own darkness. But humans are not the only creatures lurking in this subterranean city. Return to Gravehold is an expansion for the cooperative deck building game Aeons End. This expansion features two mages, two nemeses,and several new player cards and treasures.
    Sold out
  • $19.99

    Aeon`s End DBG: The Ancients

    Indie Boards & Cards
    Promos from the Aeon`s End: The New Age campaign, that were not labeled `Kickstarter Exclusive` went into The Ancients expansion. This Expansion provides content for existing Aeon`s End games.
    Sold out
  • $59.99

    Aeon`s End DBG: The New Age

    Indie Boards & Cards
    Aeon`s End: The New Age introduces the Expedition system which allows players to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.
    Sold out
  • $19.99

    Aeon`s End DBG: The Void

    Indie Boards & Cards
    An expansion for the cooperative deckbuilding game Aeon`s End: War Eternal, The Void introduces two new nemeses and two new mages, complete with player cards, nemesis cards, and nemesis tokens.
  • $19.99

    Aeons End: Into the Wild

    Indie Boards & Cards
    An ancient Nameless has begun moving north, spreading death and decay wherever it goes. Only two of the youngest mages see it coming, a boy from the woods who speaks to the plants and a girl deeply connected with a wild beast. Into The Wild contains a continuation of the Aeon’s End; The New Age story with a new narrative expedition, one new nemesis, and two new breach mages, as well as new gems, relics, treasures, and minions.
  • $35.00

    Aeons End: Legacy Reset Pack

    Indie Boards & Cards
    Aeon’s End: Legacy is a full campaign, where you’ll bind your character over multiple games. Use them to fight off increasingly powerful Nemesis in order to defend Gravehold, the last bastion of humanity. At the end of each game, you will choose new upgrades for your character and more powerful Player Cards to add to the market. At the end of the campaign, you’ll have unique Characters, new Nemeses, and new Player Cards that you can play with forever and add to all the other Aeon’s End content released. The Aeon’s End: Legacy Reset Pack provides all of the cards, mats, sticker sheets, and tokens that players will need to reset the game so that they can play through the campaign with fresh new characters and decks! One copy of the Reset Pack will reset the game one time, and the Reset Pack requires Aeon’s End: Legacy to play.
  • $19.99

    Aeons End: Shattered Dreams

    Indie Boards & Cards
    Even the sky above New Gravehold is not safe. Dar crystals of blue onyx have been spreading like a plague, the dread screams of a flying Nameless who encases its foes alive. Luckily, a breach scientist who lost his grip on tie itself may have unlocked something more powerful than ever before. Shattered Dreams is an expansion for the cooperative decking-building game, Aeon’s End. This expansion contains one new nemesis and one new breach mage, as well as new gems, relics, spells, treasures, and minions.
  • $19.99

    Aeons End: Southern Village

    Indie Boards & Cards
    The village of Azer has existed on the surface long before New Gravehold was founded, and the mages there are experts at fighting in close partnerships. Now, a creature composed of flame threatens to bring down the forest around them, and the only ones who stand in its way are a boy who lost his partner in battle, and a girl who had to grow up without one. Southern Village is an expansion for the cooperative deck-building game Aeon’s End. This expansion features two mages, one nemesis, and several new player cards and treasures.
  • $16.99

    Coup

    Indie Boards & Cards
    You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive… In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.
    Sold out
  • $11.99

    Coup: Anarchy G54

    Indie Boards & Cards
    Coup: Guatemala 1954 – Anarchy , an expansion for La Mame Games’ Coup: Guatemala 1954 , adds seven new roles and actions to that game for more vicious fun: Anarchists, Paramilitary, Arms Dealers, Freedom of press, World Bank, Plantation owners, and Socialists.
    Sold out
  • $13.99

    Coup: Reformation

    Indie Boards & Cards
    In Coup: Reformation, each player must declare himself either Loyalist or Reformist and can target only members of the other faction. Conversion is possible, however, for yourself or for another player by paying a charitable donation to the Almshouse (Treasury). Like all factions, once you have eliminated or converted the other group, you just descend into in-fighting, so there’s still only one winner and no second place. Coup: Reformation adds a new fluid team dynamic to Coup as players jostle with their allegiance to take advantage or seek protection in the early stages of the game
  • $29.99

    Coup: Rebellion G54

    Indie Boards & Cards
    In Coup: Rebellion G54 (G54), the last player with influence in the game wins, with influence being represented by face-down character cards in your playing area. Before each game players choose five character roles from a randomized deck. Characters have a unique variable power, and the deck is formed by three iterations of each role for fifteen cards total. Coup: Rebellion G54 is a new standalone game that takes the same simple Coup mechanisms and rules, but with a variable deck of 25 characters, and in each game you choose to play with five out of the 25, so the relative power and advantage of each character changes from game to game. This is more of a gamer’s game than the original Coup as you can create a deck to increase bluffing, deduction, negotiation or luck.
    Sold out
  • $20.00

    Exodus: Paris Nouveau

    Indie Boards & Cards
    We've all heard the claims, of people being hunted, captured. But no one's been able to confirm, and no one knows why. Biological warfare experiments? twisted sport? don't know. All we know is that we want to rescue as many refugees from that hellhole as possible, so we're going in. Be on your Guard though- our last team didn't come back. We're investigating if some of them may have been Corrupted by the hunters; maybe they saw their opportunity and took it for who-knows-what kind of reward. But you've been together since this war began, saving each other's backs any number of times, and we're confident that your team is as solid as there is. So let's do this. Good luck. Exodus: Paris Nouveau is a social deduction game for 4-6 players that plays in 30-45 minutes per game. Your mission? lead a daring rescue attempt to save innocent citizens from the Corrupted Paris Nouveau government. You've been in this together from the beginning. You've had each other's backs. But we fear some of your team may have been bought off by the hunters. Our last team didn't come back. Trust no one but yourself!?
    Sold out
  • $39.99

    Flash Point Fire Rescue

    Indie Boards & Cards
    Flash Point: Fire Rescue is a fully cooperative game, everyone plays on the same firefighting team - win or lose together. Every turn is filled with the tension of having to fight the fire back rescuing victims or investigating points of interest. Players can ride the ambulance to safety or fire the engine's deck gun in a desperate attempt to control the blaze.
  • $19.99

    Kodama: The Tree Spirits

    Indie Boards & Cards
    The forest is growing fast! As caretakers for the Kodama (tree spirits), you must keep the forest a healthy and lush home for your little friends. In Kodama: the Tree Spirits, you will grow your tree by placing branch cards in clever arrangements, being careful to leave room for future growth. At the end of each season, one Kodama will award you points for how well your tree suits its needs. With beautiful art and innovative mechanics, Kodama is an intriguing game for the whole family.
    Sold out
  • $19.99

    Make it Happen

    Indie Boards & Cards
    It's New York Fashion Week, and your design team is ready to show the most fabulous collection ever seen on the runway. Match fabrics to create runway ready garments, then put your models up on the stage to see who is this year's fashion hotness. Are you ready to Make It Happen ? Objective: Work with your team to collect and play sets of fabric while influencing the season's trends. The team that designs the highest scoring fashion line will win the competition. How to play: Collect matching fabric cards. Create garments for your collection. Show your stuff on the runway! The game ends when one team has completed garments for all three of their model boards.
    Sold out
  • $24.99

    One Night Revolution

    Indie Boards & Cards
    One Night Revolution is a super fast game of secret identities for 3-10 players that combines all the deductive and chaotically fun elements of the One Night Ultimate Werewolf series with more structured game play. The result is a very addictive game that is easy to learn and will be played over and over again. Every player starts with a specialist role and an ID (either Government Informant or Rebel Fighter). At night the Informants reveal themselves to one another — assuming any exist, that is, as at all player counts between zero and three Informants are in play — then all players complete their specialist action in a clockwise order (removing the need for a rigid script/app and reducing the potential to accidentally reveal your role). Specialist actions include gathering information, switching roles, and helping players in their attempt to identify the Informant(s) before the day is over. If a majority of players identify an Informant, the Rebels wins — but if the Informant(s) remain hidden, they win!
  • $59.99

    Path of Light and Shadow: Solstice

    Indie Boards & Cards
    After many winters of war, the Realms lay in ruin. The feud of the deposed heirs to the throne has spilled out across the sea, reaching the forgotten shores of the Hinterlands. There in the abandoned cities and broken temples, relics of impossible power await. But so do their keepers, the ancient race Viratis that walk between the light and the shadow. In this expansion you will explore megalith ruins on a new island, utilize magical relics, and command new forces that move between Cruelty and Mercy for powerful effects. Inside the box you can find new player cards for existing factions, a new Region deck for the Hinterlands that include the new Viratis faction, and special map Regions that contain powerful Megaliths instead of towers.
  • $19.99

    Quest

    Indie Boards & Cards
    Quest is a quick, modern, and dark twist on The Resistance: Avalon. Players can no longer vote to approve teams. If tides turn against Good, the Loyal Servants of Arthur have one last shot to figure out who the Minions of Mordred are and to stop Evil from ruling the day. But they must be wary of Morgan le Fay who is a master at avoiding detection.
    Sold out
  • $24.99

    Sherlock Files: Vol. 5 - Marvelous Mysteries

    Indie Boards & Cards
    Marvelous Mysteries includes three new confounding cases to solve. Fabian Essays - Investigate the mysterious death of a Victorian lawyer. Has his spirit returned to accuse his murderer? The Forgery - Follow the trail of a famous masterpiece that may have been replaced by a forgery! Murder on the Sind Mail - Crack the case of a high speed homicide, where one man's train trip to Pakistan takes a deadly swerve off the rails. For each case you will follow the clues, piece together the evidence, and then identify who did it, how, and why. This is a completely standalone game, and does not require any other Sherlock Files games to play.
    Sold out
  • $24.99

    Sherlock Files: Vol. I - Elementary Entries

    Indie Boards & Cards
    The Sherlock Files includes three confounding cases for you to solve. First, you will need to discover the cause of a fatal heart attack aboard Flight TJ1309. Next, you will dig up a cold case from 1923 - The violent and unexpected death of a famous explorer and archaeologist. Last, unravel the story behind the mysterious body that put a damper on one family`s 4th of July party. Decipher clues to determine which are relevant to the case and which are not. Share the clues you deem relevant with your detective partners. Work together to solve each case to find out!
    Sold out
  • $25.00

    Sherlock Files: Vol. II - Curious Capers

    Indie Boards & Cards
    Are you a modern mastermind detective? The Sherlock Files: Curious Capers includes three new confounding cases for you to solve. First, you will investigate the family, friends, and business partners of a freshly deceased don. Next, you will uncover how a group of devious jewel thieves and their loot vanished into thin air. Finally, you will discover the truth behind a disastrous laboratory fire. Decipher clues to determine which are relevant to the case and which are not.
×