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Terraforming Mars: Colonies
Stronghold GamesOur world has widened before us. Corporations expand their operations to all corners of the solar system in pursuit of minerals and resources. Most places are not suited for terraforming, but building colonies may greatly improve your income and your possibilities in achieving that higher goal — the terraforming of Mars. Send your trade fleet to distant moons! Colonize the clouds of Jupiter! And let your Earth assets propel you to success! Terraforming Mars: Colonies, an expansion for Terraforming Mars that can be played with only the base game or with any combination of expansions, lets you visit the outer solar system. It features colony tiles where you can build colonies and send your trade fleet. It also includes new cards and corporations. - $79.99
Terraforming Mars
Stronghold GamesIn the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process. However, you must compete for prestige which is awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, earning awards, and achieving specific milestones.Sold out - $80.00
Merchant of Venus
Asmodee: Fantasy Flight GamesRare Sealed Factory Copy Discover new alien cultures and get rich selling their goods in Merchant of Venus , the board game of space exploration and interstellar trade for one to four players! Featuring a double-sided board, Merchant of Venus presents both Richard Hamblen's beloved classic and a newly reimagined design by Rob Kouba. - $24.99
Nexus Ops
Asmodee: Fantasy Flight GamesNexus Ops is a frenzied board game of fierce battles and fantastic alien creatures. Two to four players control factions of corporate troops and indigenous life forms on an alien moon. Players deploy troops from their home base to explore the moon, mine resources, purchase troops, win battles, and fulfill missions to win the game.Sold out - $375.00
Gears of War: The Board Game
Asmodee: Fantasy Flight GamesRare Factory Sealed Copy Gears of War: The Board Game , designed by Corey Konieczka, is based on the wildly popular third-person shooter by Epic Games. One to four players take on the roles of COG soldiers cooperating to destroy the Locust horde, and must work together to complete missions against an ingeniously challenging and varied game system. In Gears of War: The Board Game, you’ll relive classic moments from Gears of War™ and Gears of War™ 2 . Roadie Run into cover, spray your enemy with blind fire, or rip him in half with your Lancer’s chainsaw! - $3.99
Delta V
Asmodee: Fantasy Flight GamesDesigned by Christian T. Petersen and Darrell Hardy, Delta V is a clever, colorful, and affordable game of memory, strategy, and just a pinch of backstabbing. Rival mining companies explore asteroids to reap their mineral riches. Remember which asteroids hold which minerals, bid for the proper contract, and struggle against nasty competition. All in a days work at the Delta V asteroid field. - $19.99
Blue Planet RPG (1st Edition)
Biohazard GamesBLUE PLANET offers hard sci fi adventure on the ecologically wild, sociopolitically contentious frontier of Earth’s first extrasolar colony world: a distant waterworld named Poseidon. This first edition was published in 1997 by Biohazard Games. BLUE PLANET has received broad acclaim, particularly for it’s deep, detailed, and realistic setting; the game has remained well regarded since its original publication. - $59.99
GEN 7
Asmodee: Plaid Hat GamesGen7 is a grand narrative game with multiple possibilities. The choices players make as they play will alter the direction of the story. Gen7 constantly challenges its players with a variety of unique situations that will force you to make difficult moral decisions. Will you compromise your integrity to ensure the safety of your crew? Will you value their lives over the safety of the mission?Sold out - $59.99
Time Stories
Asmodee: Space CowboysThe entire world has changed. Alternate realities have appeared; time has become malleable. Humanity has profited from an era of limitless prosperity... and discovered untold dangers.In T.I.M.E Stories, you and your peers take on the roles of agents traveling though time and space to repair the temporal faults that endanger our entire reality. Should you fail your first attempt at a mission, you'll have to repeat it, but fortunately you'll have your experience and knowledge to aid you the second time around.Designed by the team at Space Cowboys, this innovative, cooperative board game plunges you into mysterious locations that you can only come to know through your explorations. Each deck composes a single, complete, challenging scenario that takes place in a specific time and reality away from that of the T.I.M.E. Agency. Each scenario asks you to take on a unique role suited to its reality, and each features its own original game mechanics, art, and graphic design.Sold out - Original price$164.99Current price$131.99
Twilight Imperium (4th Edition)
Asmodee: Fantasy Flight GamesFor two decades Twilight Imperium has thrilled gamers with its grand storytelling and tactical strategy. Now players can explore the next step in Twilight Imperium Legacy with Twilight Imperium Fourth Edition (TI4) an epic game of galactic conquest for three to six players. Each player takes command of one of seventeen unique civilizations to compete for interstellar supremacy through warfare, trade, uncertain allegiances, and political dominance. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emiratates of Hacan, the masters of trade. All of these races have many paths to victory, but only one will sit upon the throne of Mecatol Rex as the new masters of the galaxy.Save 20% - $29.00
Warhammer 40000 - Datacards: Grey Knights
Games Workshop• A set of handy Warhammer 40,000 Datacards for Grey Knights armies, containing: • 7x Core Stratagems, 35x Grey Knights Stratagems, 8x Grey Knights Brotherhood Stratagems, 7x Litanies of Purity, and 21x Psychic PowersSold out - $35.00
Warhammer 40000 - KILL TEAM: CHAOTICA DICE SET
Games Workshop20 faction-specific dice, all in fetching Kill Team orange and black.Sold out - $12.50
Citadel 12mm Dice Set - Blue
Games WorkshopA hard-wearing, tough plastic cube containing 20 blue 12mm dice with skull icons in place of the 1, this dice cube features an embossed skull lid (you can never have too many skulls, after all) and is stackable – create your very own multicolored henge of dice! - $65.00
Warhammer 40k - Orks: Squighog Boyz
Games WorkshopBipedal wrecking balls that charge ahead of the Ork lines, Smasha Squigs live in a state of near permanent concussion thanks to their tendency to headbutt everything. Only the surliest and most aggressive Orks can wrangle them towards enemy lines, but the resulting impact of a charging unit of Squighog Boyz is worth it as they crumple metal, flesh, and bone alike. If their impressive charges weren't enough, units of Squighog Boyz also hurl explosive, rokkit-propelled stikkas at their enemies, softening up any tough armour in the process. Behind each boy clings an unfortunate saddlegit, who pelts foes with anything it can get its grubby mitts on – while praying to Gork that they don't end up being flung off and trampled in the process. Packs of Squighog Boyz are often accompanied by Bombsquigs – living weapons that demonstrate an alarming lack of self-preservation as they careen into the thick of combat before detonating with killer intent. If you need to crack a fortified enemy line or blow a hole in a phalanx of vehicles, look no further than this squig-powered maelstrom of carnage. This kit builds one Nob on Smasha Squig, three Squighog Boyz, and one Bomb Squig. The Nob can be built wielding either a slugga or a big choppa, with the other option mounted on the squig's back. Other cosmetic options let you customize your Nob on Smasha Squig with a choice of two heads and two pauldrons. The Squighog Boyz are armed with rokkit-propelled stikkas, and many of their limbs – and those of their mounts – have been replaced with bionic enhancements. The kit is comprised of 104 plastic components which allows you to assemble one Nob on Smasha Squig, three Squighog Boyz, and one Bomb Squig, and is supplied with 1x 90mm Oval Base, 3x 75mm Round Base, and 1x 25mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.Sold out - $60.00
Warhammer 40000 - ORKS: BEAST SNAGGA BOYZ
Games WorkshopMany Orks dedicate themselves to the pursuit of one obsession over all others, which for the Beast Snaggas is the thrill of the hunt. Their gnarled and scarred appearance speaks of a lifetime spent wrangling horrific beasts and tackling the largest foes they can find, dragging down their prey before hacking them to pieces with brutal choppas. Beast Snagga Boyz take to the battlefield on foot in great roiling mobs, overwhelming enemy lines in a tide of primal, unsophisticated violence. This kit builds 10 Beast Snagga Boyz, a strong and tough Troops choice for your Ork army. As the foot troops of the Beast Snaggas subkultur, they are perfect for advancing across the battlefield in a solid wall of muscle and belligerence, ploughing directly into your opponent's forces. The Boyz are armed with sluggas and choppas, while one may be assembled as the Nob unit leader with a power snappa. One Beast Snagga Boy also has the option of being built with a thump gun, a crude weapon firing explosive cannonball-like shells into enemy ranks. This set comprises 87 plastic components and is supplied with 10x Citadel 32mm Round Bases and 1x Ork Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.Sold out - $45.00
Warhammer 40000 - ORKS: ZODGROD WORTSNAGGA
Games WorkshopWith his Grabzappa crackling, Zodgrod herds his notorious super runts into battle. This irascible loon is never happier than when wrangling especially large and rowdy foes, usually by peppering them with needles from his Squigstoppa Numba 5, then burying them in a rampaging horde of diminutive little monsters. Lead your Orks into battle with the legendary Runtherd, Zodgrod Wortsnagga. Not only is he a great force multiplier for your Gretchin, but he can help to put enemy Monsters in their place, and he wears an incredibly fashionable hair squig to boot. As with all Beast Snaggas, he's a handful in close combat, and his special grabba will surprise more than a few enemies. This 12-piece plastic kit makes one Zodgrod Wortsnagga and is supplied with a 50mm Citadel round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. - $42.00
Warhammer 40000 - Orks: Beastboss
Games WorkshopThe Beastboss is the overall leader of a Beast Snaggas mob, leading from the front and crushing the choicest prey between the serrated teeth of his Beastclaw. As the foremost authority within the warband, it's his job to interpret the visions of the Wurrboyz and direct the mob towards its next hunt. Thanks to the uncountable scars and bionic replacements earned over a long life wrangling the most vicious monsters in the galaxy, Beastbosses are hardy individuals able to withstand extreme punishment while cutting their way through enemy lines. The natural authority they have over their fellow Beast Snaggas drives the mob onwards into combat and ignites its fury once prey comes within choppa reach. This kit comprises 22 plastic components with which you can assemble one Ork Beastboss, and is supplied with 1x Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.Sold out - $125.00
Warhammer 40000 - ORKS: BATTLEWAGON
Games WorkshopNo two Battlewagons are the same, for the Meks that build them can never resist cobbling on armour plates, ramming spikes, assorted dakka, and random gubbinz. However, all are rugged transport tanks with the capacity to bear a vast number of angry Orks into battle while shrugging off the worst the enemy can throw at them. Get your Boyz into battle in style with a Battlewagon, the last word in mobile fortresses for any discerning Warboss. As well as being an amazing transport choice, you can also take loads of weapons options so that you can shoot, smash, and crush your enemies as you get your Boyz to exactly where they need to be. This 135-piece plastic kit makes one Battlewagon. The kit includes options for a big shoota, kannon, killkannon, lobba, zzap gun, deff rolla, grabbin' klaw, and wreckin' ball and can alternatively be assembled as a Gunwagon or a Bonebreaka. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.Sold out - $29.00
Warhammer 40000 - DATACARDS: ORKS
Games WorkshopDatacards make referencing your rules in battle easy. Containing quick-reference Stratagems and psychic powers, they're perfect for ensuring you don't forget crucial rules when you need them most. This pack contains 52 datacards, divided as follows: – 7x Core Stratagem cards – 25x Ork Stratagem cards – 7x Ork Clans Stratagem cards – 13x Ork psychic power cards You will need a copy of the Warhammer 40,000 Core Book and Codex: Orks to make full use of these cards.Sold out - $80.00
Warhammer 40000 - Orks: Big `Ed Bossbunka
Games WorkshopOrk warbosses are usually stationary for only two reasons. One is when they are giving an enemy – or an unlucky grot – a good hiding, and the other is when they are shouting at their Boyz to give the foe a good krumpin'. The Big'ed Bossbunka provides the perfect place to holler from given its bosspole, which is outfitted with a very loud PA system. Constructed from the head of a repurposed Ork Gargant, the Big'ed Bossbunker gives your Warboss a way of directing the many rowdy Boyz under his command. If they misbehave, or if anyone attempts to unseat the Warboss, they will need to contend with a slew of shots from the Big'ed Bossbunker's big shoota and the Gaze of Gork – a weapon constructed from a jet engine that has been bashed into one of the Gargant's eyes. This multi-part plastic kit is comprised of 27 components, and can be assembled into one Big'ed Bossbunker. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.Sold out - $145.00
Warhammer 40000 - Orks: Kill Rig
Games WorkshopOf all the Orks’ mechanical creations, the Kill Rig may be the most audacious. A giant scrap-metal sleigh bristling with gun towers, dragged into battle by a cantankerous tramplasquig, as a Wurrboy blasts enemies with bolts of psychic energy like a wild-eyed murder-Santa delivering the gift of death? That’s textbook Ork. This kit can alternatively be built as a Hunta Rig – with a separate Wurrboy – that’s perfect for giving your bellowing Beast Snagga Boyz a ride. - $60.00
Warhammer 40000 - Orks: Mozrog Skragbad
Games WorkshopMozrog Skragbad is the surliest, meanest, and most belligerent Beast Snagga to have ever lived. Charging into battle on Big Chompa, his great white squigosaur, he’s a total force of nature. Stuffed full of bionics after being swallowed whole and nearly digested by a goliath gutmaw, Skragbad is more determined and fightier than ever. This kit also builds a generic Beastboss on Squigosaur for a slightly more chilled-out alternative – by Ork standards at least.Sold out - $42.00
Warhammer 40000 - ORKS: PAINBOSS
Games WorkshopIf any of your Boyz happen to fall off their Kill Rig or get trampled by a horde of squighogs, the Painboss is here to fix ’em up, often with a cybernetic limb or two. Not known for his bedside manner , he leaves all the grunt work to his Grot Orderly, who he’s also outfitted with a snazzy motorised wheel.Sold out - $55.00
DISWarhammer 40000 - OCTARIUS BOOK 1: RISING TIDE
Games WorkshopDIS In the Octarius Sector, the Imperium's worst fears have been realised. For years, the Tyranids of Hive Fleet Leviathan have been locked in a war of attrition with the Orks. Now, the conflict has spilt out into surrounding space, and the xenos forces descend on Imperial planets, hungry for battle and biomatter. The combined forces of the Deathwatch, numerous Space Marine Chapters, and the legions of the Adeptus Mechanicus rush to stem the tide of destruction that threatens to engulf the Pankallis Sub-sector in war. Not all hope is lost: Inquisitor Athocles Van Roth is brewing a plan – a high stakes endeavour that may result in the total defeat of the Tyranid forces. The Imperium must be ready to do whatever it takes to stop the Octarius Sector from falling to ruin. Inside this 120-page hardback book, you'll find: – Pages of lore documenting the shattering of the Imperial cordon by Ork and Tyranid forces. Find out how the Pankallis Sub-sector fell to war and discover Athocles Van Roth's perilous gambit. – An in-depth campaign system that you can use to explore the Pankallis Assault from the perspective of the overwhelmed Imperial defenders, the scheming Inquisition, the rampaging Orks, and voracious Tyranids. – A host of Crusade campaign content, including Battle Traits, Agendas, and Relics, allowing you to track your force's participation in this gruelling war. – A codex supplement for Cadian forces of the Astra Militarum. – An Inquisition appendix collecting nine datasheets, as well as rules for Ordo Hereticus, Xenos, and Malleus forces. – A Tyranid appendix that collates all of the currently available rules for your Tyranid Hive Fleets, alongside a codex supplement featuring sub-faction rules for Hive Fleet Leviathan. – Armies of Renown: rules and matched play content for fielding themed forces that provide a whole new way of mustering a Warhammer 40,000 army on the tabletop. – Additional content, including fortification rules that represent the defences of the Imperium. This hardback book also comes with a black 1/4" ribbon marker. You will need a copy of the Warhammer 40,000 Core Book to use the contents of this supplement.Sold out