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Crypt of the Devil Lich (Softcover) (5E)
Goodman GamesA level 15 adventure for 5E An ancient evil stirs in the darkness… The heroes are recruited to explore the Devil Lich’s crypt to destroy her before she can return to power, as foreseen in a prophecy. However, the unknowing adventurers have been tricked by agents of the Devil Lich to free her from her prison. If they are truly heroes, they will uncover the deception in time and defeat the Devil Lich before she can unleash her dark designs on the surface world yet again. Inspired by the classic Tomb of Horrors , do your players have the mettle to overcome the challenges of the Crypt of the Devil Lich? This book contains three fully developed diabolical levels, full of secrets, traps, puzzles, and deadly foes! It includes 3 maps and 40+ player handouts, plus new monsters, spells, and magic items for your 5E game. The adventure is suitable for stand-alone play, or can be run as a tournament. Six pre-generated level 15 characters allow you to start playing immediately! Dare your players to risk it all and enter the Crypt of the Devil Lich? Included in the book are: A detailed introduction chapter, including notes on how to adjust the adventure for higher or lower levels, using it during campaign play, notes on how to run the adventure as a team tournament, and the devilish backstory of the Devil Lich and her dark machinations. All new interior artwork and cartography Dozens of player handouts, in the tradition of the classic modules Tomb of Horrors and Expedition to the Barrier Peaks . Six fully developed Pre-generated Player Characters based on the original tournament player characters. The original team tournament scoring system.Sold out - $40.00
Dungeon Crawl Classics: Angels Daemons and Beings Between Volume 1 - Patrons and Spells for DCC
Goodman GamesPatrons. More than mere supernatural benefactors, they are the schemers whose plots set worlds into motion. They are beings who amuse, enthrall, and terrify the mortals who dare to bargain with them! You, dear reader, will find 24 new and fully developed patrons and Demi-patrons for the Dungeon Crawl Classics Role Playing Game. Included are 66 new spells, more monstrous minions, and new spellburn and patron taint tables to use in your DCC campaign.Sold out - $39.99
Dungeon Crawl Classics: Core Rules Hardcover
Goodman GamesReturn to the glory days of fantasy with the Dungeon Crawl Classics Role-Playing Game. Adventure as 1974 intended, with modern rules grounded in the origins of sword & sorcery. Fast play, cryptic secrets, and a mysterious past await you: turn the page...Sold out - $40.00
Dungeon Crawl Classics: Crypt of the Devil Lich for DCC
Goodman GamesThe adventure is designed for a group of four to six 7th level characters. A hardcover saddle-stitched book. All-new cover art by Doug Kovacs, and the DCC RPG conversion was performed by Goodman Games own Bob Brinkman, a veteran game designer. A detailed introduction chapter including notes on how to adjust the adventure for higher or lower levels, using it during campaign play, notes on how to run the adventure as a team tournament, and the devilish backstory of the Devil Lich and her dark machinations.Sold out - $150.00
Dungeon Crawl Classics: Dark Tower (3 -Volume Slipcased Set)
Goodman GamesThe Chosen Sons of Set presents three additional fully-developed adventures inspired by the classic Dark Tower ready to continue the campaign! Additional riches, powerful eldritch sorceries, endless glory and grisly death can also be found in The Chosen Sons of Set! A three-volume hardcover slipcase. Includes all-new cover artwork by fantasy legend Sanjulian. Ranked by Dungeon magazine as one of the top 30 adventure modules of all time. Designed for DCC RPG characters of level 3.Sold out - $45.00
Dungeon Crawl Classics: The Umerican Survival Guide - Core Setting Guide
Goodman GamesForetold in the ancient calendars, early in the 21st centruy a rogue object from deep space hurtled near the Earth and struck the Moon. Its impact caused catastrophic destruction around the globe, ripping the very fabric of time and space itself; yet mankind still survived. Centuries later, the planet is reborn, a strange new place of alien wonder and death: a world ruled by savagery, cruel sorcery, and twisted science. Now is the time for the mighty to rise up and take their place in this perilous and untamed land. Will they bring justice or suffering? Only time will tell.Sold out - $49.99
Dungeons and Dragons - Original Adventures Reincarnated 5: Castle Amber
Goodman GamesThey fled from the far-flung land of Averoigne: the Amber family, a bloodline of wizards and warriors persecuted for their dark sorcery and occult crimes. In their new world, they built a lavish manor for themselves, the fabulous Castle Amber. For a time, the Ambers flourished, their magical and military might having little equal. Then, however, jealousy and murder struck the heart of the family and the Curse of Stephen Amber descended upon the castle like a fell and heavy hand. Now, the Ambers dwell beyond space and time, imprisoned with their monstrously transformed servants and suffering under the family’s dead patriarch’s death-sent doom. This adventure is an homage to the original module X2: Castle Amber, written by beloved game designer Tom Moldvay in 1981 and partially inspired by the writings of acclaimed weird fiction author Clark Ashton Smith. Herein you will find high-quality scans of the original first edition adventure module, plus commentary by renowned contemporary game designers and writers. A full fifth edition conversion of the original adventure is included, as well as brand new additional adventure encounters and an expanded Castle Amber. This is the perfect old-school “funhouse dungeon” given new life for the fifth edition era. Won’t you please come in? Made in the USA.Sold out - $49.99
Dungeons and Dragons- Original Adventures Reincarnated 3: Expedition to the Barrier Peaks
Goodman GamesFrom a mysterious cave high in the Barrier Peaks, they come: savage raiders of unknown origin laying waste to castle and keep, leaving no survivors. The land is in turmoil and only a band of stalwart heroes dares to launch an expedition into the soaring mountains to stamp out this vile menace. What they discover in those lofty peaks is something beyond their comprehension. A danger spawned from the very stars above. A crashed starship, buried for centuries beneath the Barrier Peaks, has awoken, and now its alien inhabitants—crazed robots, eerie androids, and even stranger things—endanger the world. The adventurers must confront these threats and navigate the unearthly interior of the wrecked starship, puzzling over and mastering alien technology to defeat their foes. If you’ve ever had the urge to zap an umber hulk with a laser rifle while commanding a robotic servant, this adventure is for you! This tome is an homage to the original fantasy and science-fiction dungeon expedition that began decades ago with S3: Expedition to the Barrier Peaks. Herein you will find high-quality scans from multiple printings of the original first edition adventure module, plus commentary by gaming luminaries. A full fifth edition conversion of the original adventure is included, as well as brand new additional adventure locations and a dungeon level to expand and develop the spaceship and the surrounding environs. This is the perfect framework for a fully playable extended dungeon delve, suitable for taking your fifth edition campaign in out-of-this-world directions, with a distinct old-school vibe.Sold out