Product Line: Warhammer Fantasy - Age of Sigmar
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Ogor Mawtribes: Ironguts
Games WorkshopIronguts go into battle armed with massive two-handed weapons, be they enourmous scimitars, rocks bolted to tree boughs with iron bands, or simply gigantic versions of the traditional ogor club. They are armed with the best weapons, equipment and armour. This armour is sometimes made specifically for that Irongut, though most of the time it is simply made up of looted shields and chunks of armour from their fallen foes. This multi-part plastic set contains 110 components with which to build four Ironguts armed with mighty bashing weapons. The set comes with plenty of optional extras including armoured heads, and plenty of scavenged shields to protect them. It also includes enough components to build a Gutlord, a Rune Maw Bearer and a Bellower. These models are supplied with four 40mm square bases and they are supplied unpainted and require assembly.Sold out - Original price$55.00Current price$46.75
DIS Warhammer: Age of Sigmar - BATTLETOME: FLESH-EATER COURTS
Games WorkshopDIS The creatures of the Flesh-eater Courts are touched by a curse that distorts their very perception of reality. While they believe themselves to be valiant knights and honest soldiers, they are in truth wretched fiends who hunger for the flesh of their enemies. In the ruins of war-toppled civilisations, ghoulish beings lurk on the border between life and death. Ruled by bestial vampires, these mordants are trapped in an arcane delusion; they see their foul lairs as majestic castles, and themselves as pious warriors. With the return of their beloved Carrion King, Ushoran, they have launched a crusade that sees their contagious insanity spread across the realms like never before. Battletome: Flesh-eater Courts is the comprehensive guide to collecting and fielding the cannibalistic monstrosities of the Flesh-eater Courts. It's a feast of grisly background information, ghoulish artwork, and all the rules you’ll need to use the Flesh-eater Courts in your games of Warhammer Age of Sigmar. Inside this 88-page hardback book you'll find: – In-depth background on the Flesh-eater Courts, including the grim legend of their master, Ushoran – Unsettling artwork that illustrates the depths of the ghoulish delusion, and the bloody truth behind the madness – 27 warscrolls and pitched battle profiles for the Flesh-eater Courts, from shrieking Morbheg Knights to Ushoran himself – Rules for four different Grand Courts, plus enhancements, spells, prayers, and battle traits like Feeding Frenzy and Delusions of Grandeur – Path to Glory campaign rules that allow your finest nobles to jockey for courtly influence, plus additional rules for use in narrative play – Matched play rules, including three grand strategies and six battle tactics unique to the Flesh-eater Courts – A stunning photography showcase, including painting guides to help replicate the colour schemes featured within This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.Sold out - Original price$37.00Current price$31.45
FLESH-EATER COURTS: ROYAL DECAPITATOR
Games WorkshopRoyal Decapitators are the unholy executioners of the Flesh-eater Courts, viewed with unease even by fellow ghouls – more than hunger or duty, they care only for the dealing of death. Dragging huge, tarnished axes behind them, the Royal Decapitators serve their lieges as gibbering executioners, and delight in taking worthy heads. This multipart plastic kit builds a Royal Decapitator, a ghoulish headsman who serves the royalty of the Flesh-eater Courts. The Decapitator cleaves through the necks of the mightiest opponents with a massive, rusted axe, driving ghouls around them into a frenzy of slaughter. This kit offers a choice of two different heads – one strung with bone trinkets, the other masked by a grim executioner's hood. This kit contains nine plastic components and a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assemblySold out - Sold out
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- Original price$30.00Current price$25.50
UNDERWORLDS: Malevolent Masks RIVALS DECK
Games WorkshopGet stuck into Warhammer Underworlds or mix up your game with the complete Malevolent Masks Rivals deck, usable by any warband – including those from past seasons. These cards can be used as a standalone deck in Rivals games, mixed with a warband's unique cards for Nemesis games, or used to build a deck from the ground up in Relic games. This deck doesn’t include any spells, so warbands from any season can put it to good use. Each card is brand new to the game, and the deck is focused on empowering fighters, allowing them to score Objectives more easily when equipped with a haunted Mask. This deck contains a 32-card universal Rivals deck consisting of: – 12x objective cards – 10x gambit cards – 10x upgrade cards – 1x background card that includes a deck list of the Malevolent Masks cards These cards can be used by any warband as a complete Rivals deck, or as part of a custom-built deck. You’ll need a Warhammer Underworlds core set to use this expansion.Sold out - Original price$158.00Current price$134.30
Cities of Sigmar - TAHLIA VEDRA LIONESS OF THE PARCH
Games WorkshopFirst Marshal Tahlia Vedra, named the Lioness of the Parch by her loyal soldiers, is the foremost tactical mind of Hammerhal Aqsha, and an inspiration to Dawnbringer Crusades across the Mortal Realms. Once a skilled mercenary warrior, Tahlia rose up the ranks of the Freeguild through quick thinking, passion, and bloody victories – she now leads Twin-tailed City's quest to reclaim Aqshy’s hearthlands from the grip of Chaos. This multipart plastic kit builds Tahlia Vedra, the Lioness of the Parch, mounted atop her roaring manticore Infernadine – a leonine beast with a scorpion's tail and powerful wings. Tahlia herself can be assembled wearing a full-face helmet or her crown of office, and carries one of four distinct weapons, taken as trophies from slain traitors – the sword Parchtongue, the mace known as Warmaker, the axe called Justice, or the Hammer of Zeal. The mummified heads of their former owners are set into her throne, in brutal Aqshian tradition. The First Marshal is a true force to be reckoned with – she's an impressive centrepiece for any collection, and will stand out as a mighty warmaster in even the largest Cities of Sigmar army. This kit comprises 59 plastic components, and comes with a Citadel 100mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.Sold out - Original price$60.00Current price$51.00
Cities of Sigmar - FREEGUILD CAVALIER MARSHAL
Games WorkshopFreeguild Cavalier-Marshals command their Free City's forces from horseback, and are nigh-unstoppable on the charge. They galloping hard into the enemy, seeking the perfect moment to collapse their battleline in a single decisive attack. Though they often carry the weight of a Dawnbringer Crusade upon their shoulders, these Marshals are inspiring champions who are well used to leading by example. This multipart plastic kit builds a Freeguild Cavalier-Marshal, a knightly leader mounted on a sturdy warhorse. The Cavalier-Marshal cuts a dramatic figure in finely detailed plate armour, wielding a master-forged longsword with cape and pennant billowing in the wind. Their powerful warhorse is similarly armoured, and carries packs of supplies and spare weapons for a long campaign – including a holstered dragoon pistol. The Cavalier-Marshal comes with a choice of two heads – one helmeted, one left bare – and can also carry a shield attached to their other arm. This kit comprises 27 plastic components, and comes with a Citadel 75x42mm Oval Base. Also included is a Cities of Sigmar Transfer Sheet, featuring 410 Free City icons, Sigmarite cult sigils, and other forms of heraldry. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.Sold out - Original price$58.00Current price$49.30
Cities of Sigmar - FREEGUILD COMMAND CORPS
Games WorkshopFreeguild Command Corps are groups of experts, champions, and other aides-de-camp, called upon by their Freeguild Marshal to offer battlefield advice and assistance. These specialist soldiers range from towering Arch-Knight champions to priestly Soul Shepherds, from vital War Surgeons to sinister Whisperblades. Whether acting as a retinue or operating independently, together they are a force far greater than the sum of its parts. This multipart plastic kit builds a Freeguild Command Corps, consisting of: – 1x Arch-Knight: A fearsome warrior armed with a Sigmarite great weapon – either a hammer or an axe. He also offers a choice of different heads and poses, and either a furred pelt or a scaled cape. – 1x Whisperblade: An enigmatic agent of espionage, with an enchanted rapier visible beneath their long coat. They come with two different head options – one masked, one with a high collar. – 1x Great Herald: An experienced soldier, carrying an awe-inspiring banner with a warhorn for sounding the advance. They offer a choice of different heads, helmet tops, spare weapons, and arm poses. – 1x War Surgeon: A grim field medic, with a rack of vicious surgical tools and elixirs. They come with two different head options – a beaked mask or a bare head. – 1x Soul Shepherd: A priestly psychopomp whose chants safeguard the souls of the dying, accompanied by a skeletal piper known as a Corpus Somni. Both figures offer a choice of different heads. – 1x Mascot Gargoylian: A magical companion creature with a powerful bite. The kit also includes a pair of smaller gargoylians to decorate any of the Command Corps' bases. This kit comprises 68 plastic components, and comes with 5x Citadel 28.5mm Round Bases, a Citadel 25mm Round Base, and a Citadel 40mm Round Base. Also included is a Cities of Sigmar Transfer Sheet, featuring 410 Free City icons, Sigmarite cult sigils, and other forms of heraldry. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.Sold out - Original price$65.00Current price$55.25
Cities of Sigmar - FREEGUILD CAVALIERS
Games WorkshopThe battlefield shakes under the heavy hooves of the Freeguild Cavaliers as they make their charge. No idle jousters these – theirs is a war of grinding, brutal attrition where man and steed alike are expected to fight for hours at a time without rest. This multipart plastic kit builds five Freeguild Cavaliers, armoured human knights mounted on sturdy warhorses. Each Cavalier is protected by full plate armour and an ornate shield, swinging a variety of finely-wrought weapons to smash foes aside as they charge. You can build one Cavalier as a mounted Arch-Knight wielding a unique blade, and another as a Cavalier Herald whose flowing banner is topped by one of two different icons. Almost every part of this wildly customisable kit is interchangeable, allowing you to combine different heads, helmets, weapons, shields, bodies, horse legs, tails, and more. You can even adjust the visors on helmeted heads, tilting them up to reveal the face underneath – the assembly options are nearly endless, ensuring you can build your own personal order of knights. This kit comprises 96 plastic components, and is supplied with 5x Citadel 60x35mm Oval Bases. Also included is a Cities of Sigmar Transfer Sheet, featuring 410 Free City icons, Sigmarite cult sigils, and other forms of heraldry. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.Sold out - Original price$52.00Current price$44.20
DIS Warhammer Age of Sigmar - DAWNBRINGERS: BOOK III – THE LONG HUNT
Games WorkshopDIS The Twin-Tailed Crusade continues to wind its way across the realms, but there are many who wish to see it fall. As the Aqshian expedition flees the ruins of Trucebreak, its soldiers find themselves hemmed in on all sides. The Goretide, legendary warriors of Khorne, have returned to the Great Parch – straight into the Dawnbringers’ only path of escape. Meanwhile, in the forests of Ghyran, ogors are on the rampage, and the ground splits open into horrifying pits that seek to set themselves on Marshal Thorian’s soldiers. Worst of all, this may only be the beginning of their woes – a furious tattoo echoes from the west, and an even greater threat may be afoot. The Long Hunt is the third chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions and lethal challenges facing the Twin-Tailed Crusade and its mortal champions, as well as rules and background for new heroes and allies, including Neave Blacktalon and her warband, Belthanos, First Thorn of Kurnoth, and Ionus Cryptborn, Warden of Lost Souls. The book also includes a Path to Glory Battlepack, warscrolls for Gorger Mawpacks and Mawpit faction terrain pieces, and rules for using four armies of renown in your games of Warhammer Age of Sigmar. Inside this 96-page hardback book you'll find: – An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with battleplans that allow you to play out key moments in the story on the tabletop – Rules for Ionus Cryptborn, Warden of Lost Souls, Belthanos, First Thorn of Kurnoth, and the Blacktalons – Warscrolls for using Gorger Mawpacks and Mawpit faction terrain pieces with Ogor Mawtribes armies, and for using Vulkyn Flameseekers with Fyreslayers armies – A Path to Glory battlepack in which you command either the Aqshian or the Ghyranite half of the Twin-Tailed Crusade – Rules for four different armies of renown: Draconith Skywing, the Evergreen Hunt, Lofnir Drothkeepers and the Roving Maw This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book.Sold out - Original price$55.00Current price$46.75
DIS Warhammer Age of Sigmar - BATTLETOME: CITIES OF SIGMAR
Games WorkshopDIS The Cities of Sigmar are embattled metropolises founded by free mortals across every one of the realms. These disparate alliances of humans, duardin, aelves, and even ogors battle not only to survive, but to muster grand expeditions and establish new strongholds in Sigmar’s name. They fight with blade and bolt, wonders of military technology, and blistering storms of magic. Above all, the Cities of Sigmar win their wars through sheer indomitable spirit. Whether defending their hard-won fortress-cities or marching into the wilderness as a Dawnbringer Crusade, they spend their lives to relight the dying embers of civilisation. This vital tome is loaded to the rafters with lore, epic artwork showing the scale of these magnificent cities, and all the rules you’ll need to use the Cities of Sigmar in your games of Warhammer Age of Sigmar. You’ll learn all about the massive Dawnbringer Crusades, the cultures of some of the most important settlements, and the histories of the people who live there. This 160-page hardback book contains: – In-depth background on the Cities of Sigmar, including their varied histories and the advent of the Dawnbringer Crusades – Incredible artwork that showcases the gritty reality of life in these beleaguered cities, as well as the sheer scale of the crusading forces – 50 warscrolls and pitched battle profiles for the Cities of Sigmar, from humble Freeguild Steelhelms to the heroic Tahlia Vedra – Rules for 11 different Free Cities, including command traits, artefacts, spells for two lores of magic, and duardin prayer scriptures – Path to Glory campaign rules focused on launching your own Dawnbringer Crusade, plus additional rules for narrative play – Matched play rules, including four grand strategies, six battle tactics, and a core battalion unique to the Cities of Sigmar – A stunning photography showcase, including painting guides to capture the heraldry of the various cities This pack also includes a token board, containing 41 tokens to use during your games. This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.Sold out - Sold out
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- Original price$45.00Current price$38.25
Orruk Warclans - Zoggrok Anvilsmasha
Games WorkshopZoggrok Anvilsmasha is a legend amongst the Ironjawz, for he has mastered the art of hammering the destructive force of the Waaagh! into iron, stone, and bone. Accompanied by Klonk, his rockbrow squig, Zoggrok uses his 'bashin' tools' to channel Gorkamorka's power into the weapons of orruks gathered around him. These green-hot blades thrum with wrath, eager to unleash their raging energy in combat. This multipart plastic kit builds Zoggrok Anvilsmasha, a famed orruk ironsmith accompanied by Klonk, his pet rockbrow squig. Zoggrok wades into battle with his skull-crushing basha, a weighty hammer that's good for pounding on metal and faces alike. He can also be armed with a set of sharp-toothed grunta-tongs, or a ward-smashing choppa that shatters protective charms. He wears a metalworking apron over his heavy armour, laden with tools, and even his jaw features a crude metal prosthetic of Zoggrok's own making. Klonk joins Zoggrok in both fights and the forge, using its hardened, scale-plated, curiously-shaped skull to ram foes... or provide an impromptu anvil. This kit comprises 20 plastic components, and comes with a Citadel 50mm Round Base and a Citadel 25mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Warhammer Age of Sigmar are available as a free download on the Warhammer Community website.Sold out -
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- Original price$44.00Current price$37.40
UNDERWORLDS: GRYSELLE`S ARENAI
Games WorkshopThe Har Kuron Hurricane has descended on the Gnarlwood, and Gryselle the Slaughterer leads her band of gladiators on a mission of sanctified murder to hone their skills. The Arenai are masterful warriors, each a veteran of countless mortal duels – but they are also peerless performers, their acrobatic leaps and dazzling flourishes making every act of carnage a prayer to their bloody god. Gryselle’s coterie of killers each has her own speciality – Retaria vaults across the battlefield while Kalexis launches lightning-fast attacks with her bladed armour. Thrialla uses a barbed whip to toy with her victims, as Traxya punishes each misstep made by her opponent with her blade and buckler. Gryselle's Arenai are an aggressive warband seeking to drown the Gnarlwood in blood. Thanks to their persistent Flourish ploys and deadly Combo attacks, these fast-moving aelves can put out a huge amount of damage while nimbly dancing away from any reprisals. This set includes a full Rivals deck to use straight out of the box, and the models are all push-fit – so you can get playing nice and quick. This set includes: – 5x push-fit Gryselle's Arenai miniatures – no glue required to assemble, cast in bloody red plastic to stand out even when unpainted – 5x double-sided fighter cards, one for each warrior in the warband – Gryselle the Slaughterer, Retaria the Entangler, Kalexis the Silvered Blur, Thrialla the Lash, and Traxya the Aegis – 1x Gryselle's Arenai Warband Background / Rivals Deck Card A 32-card Rivals deck consisting of: – 12x Gryselle's Arenai objective cards – 10x Gryselle's Arenai gambit cards – 10x Gryselle's Arenai upgrade cards Miniatures in this box are supplied unpainted and require assemblySold out - Original price$45.00Current price$38.25
Skaven Plague Monks
Games WorkshopDriven into battle by their frenzied faith, the Plague Monks of Clan Pestilens are a repulsive tidal wave of filth that smashes into their enemies with the power of a flood. Wildly slashing, hacking and stabbing with their dirt-encrusted blades, they spread disease and foetidness wherever they fight, infecting with every blow and gnawing at foes with their rotting - yet still formidable - fangs. This multi-part plastic kit gives you everything needed to build a chittering horde of twenty Plague Monks, with the option of arming them with a pair of Foetid Blades or a Foetid Blade and Woe-stave. One model can be built as a Bringer-of-the-Word - he clutches either a Plague Scroll or Book of Woe. A model can be assembled as an Icon Bearer with either a Contagion Banner or Icon of Pestilence, and a model may be assembled as a Plague Harbinger, carrying either a Doom Gong or a dreaded Bale-chime.Sold out - Original price$42.00Current price$35.70
DIS AGE OF SIGMAR: HARBINGERS
Games WorkshopDIS The Dawnbringer Crusades – grand wars to reclaim land under the shadow of Chaos – have struck out across the realms, driven by the resolve of humble folk and the command of the God-King. As the Era of the Beast rages, the lords of Hammerhal prepare a crusade of staggering vision. Yet beyond their walls, champions and instigators rally their legions, while in the corridors of power, corruption festers. A rain of despair spreads across the Mortal Realms, and even as Sigmar’s worshippers begin their grand muster to quell this sinister phenomenon, the heralds of other powers take up their blades… The drums of war beat on, but will the Twin-Tailed Crusade falter before it begins? Harbingers is the first chapter of Dawnbringers, an epic new series of books driving forward the narrative for Warhammer Age of Sigmar. You’ll find loads of riveting background material detailing the coming Twin-Tailed Crusade that aims to reconquer both Aqshy and Ghyran, the Realms of Fire and Life, as well as the Harbingers of Order, Chaos, Death, and Destruction who herald its victory or doom. The book also includes a Path to Glory battlepack for waging narrative war across lands ridden with upheaval, plus four new Regiments of Renown. Inside this 80-page hardback book you’ll find: - An exciting narrative that spans both Aqshy and Ghyran, commencing the story of the Twin-Tailed Crusade – and the Plague of Doubt that may destroy it before it begins - Background information concerning four powerful Harbingers: the Grimhold Exile, Marrowscroll Herald, Harbinger of Decay and Rabble-Rowza - A stunning showcase of miniatures depicting the Harbingers and their followers waging war throughout the narrative - Harbinger Path to Glory Battlepack – six battleplans, rules for establishing communication outposts to request aid from allies, and quests and upgrades for your Harbingers - Four Regiments of Renown, each based around one of the Harbingers, including background material, a full set of warscrolls, and pitched battle profiles This book includes an envelope containing 4x warscroll cards, one for each Harbinger – the Grimhold Exile, Marrowscroll Herald, Harbinger of Decay, and Rabble-Rowza.Sold out - Original price$52.00Current price$44.20
Warhammer Age of Sigmar - General`s Handbook: Pitched Battles 2023-24
Games WorkshopThe 2023-24 season of Warhammer Age of Sigmar brings a full 12 months of battles to Andtor, the Bitter Land – a continent shuddering under the Everwinter, desperate to escape the clutches of its glacial neighbour. Here, primal magic runs wild, and those who can harness it will find survival and success on the battlefield. This essential supplement gives you a fresh set of ways to enjoy matched play and competitive games of Warhammer Age of Sigmar. Inside its pages you'll find unique realm rules for waging war in the harsh environs of Andtor, as well as core battalions, enhancements, grand strategies, and battle tactics usable by every faction, plus a selection of new battleplans designed for this competitive season of Warhammer Age of Sigmar. Inside this 96-page ringbound book, you'll find: - Background material reveals the frostbitten history and current plight of a barren, ice-shattered continent in Ghur – Andtor, the Bitter Land – The newest Pitched Battles battlepack, which you'll need in order to fight Pitched Battles in the current tournament season. This includes the current army selection rules, an introduction to the Battle Ready standard of painting, and a complete list of official publications for use in Pitched Battles – New realm rules for fighting in the icy tracts of Andtor, where arcane power holds the chill at bay – including rules for calling on primal magic, wielding the new Lore of Primal Frost, and donning Nullstone Adornments for armies without wizards – Two new core battalions and a host of enhancements to help you wage war in the frozen landscape – 12 new battleplans, along with six grand strategies and eight battle tactics, offering new ways to claim victory in this season of Pitched Battles – Updated warscrolls for each of the universal Endless Spells – A blank tournament scoring sheet for you to photocopy and use – The Warhammer Age of Sigmar Core Rules – reprinted here for you to reference, including a rules index The ring-bound General’s Handbook and layout of the battleplans have been designed so that the book can be folded flat to save space, while still providing an overview of the essential information to easily reference once the game has begun. This book also comes with a card token board, which contains 14 double-sided tokens to use as objective markers and reference your battle tactics.Sold out